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20
votes
Fixed

[Android][Vulkan] Visualisation corruption occurs when rendering Particl...

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a2

How to reproduce:1. Open the user’s attached “ParticleRenderIssue” project2. Build and Run the “SampleScene” Scene on Android device... Read more

11
votes
Third Party Issue

[OculusXR] Quest application crashes on launch when using MultiView and ...

Package: Oculus XR Plugin

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Feb 27, 2024

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Version/s: 4.2.0

Steps to reproduce:1. Open the attached project "Crash Quest - Copy"2. Switch to Android3. Open "Assets/Scenes/SampleScene.unity" an... Read more

25
votes
Fixed

[iOS] Crash in UnityRepaint() when resuming the app with different lands...

iOS

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Dec 18, 2016

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Version/s: 5.5.0p2

When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more

29
votes
Duplicate

Setting RectTransform sizeDelta after setting position will corrupt posi...

uGUI

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Mar 29, 2018

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Version/s: 2017.3.1p1

Repro steps:Open attachecd project and run the RectTransform scenePress space to switch between setting SizeDelta before and after p... Read more

32
votes
Fixed

Grid Gizmo is visible through the Scene Game Objects when the Post Proce...

Package: PostProcessing

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Aug 23, 2022

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Version/s: 3.1.1

How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more

30
votes
Fixed

Audio is delayed by ~0,5 sec after starting to play it in the Android/iO...

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Jul 03, 2023

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Version/s: 2023.1.1f1, 2023.2.0a20

How to reproduce:1. Open the "IN_45198" project2. Open the "SampleScene"3. In the Build Settings "Run Device" dropdown select a desi... Read more

19
votes
By Design

[Input System] OnPointerDown sometimes doesn't get triggered when pressi...

Package: Input System

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Jul 29, 2022

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Version/s: 1.1.0-preview.2

Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more

15
votes
Won't Fix

[iOS] ReplayKit records microphone input only during the first session a...

iOS

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Unzip and open the attached project "ReplaykitBug.zip"2. Build it to the iOS platform and play the "SimpleScene"... Read more

40
votes
Fixed

[WebGL] A looping audio sounds different on WebGL than in the editor/nat...

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Aug 23, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more

23
votes
Fixed

Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...

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Apr 17, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more

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