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0
votes
Fixed

Input DualSense Detection iOS

Package: Input System

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Nov 04, 2021

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Version/s: 1.2.0

DualSense on iOS is not reported correctly: displayName is incorrect, DualSenseGampadiOS is missing Read more

0
votes
Fixed

[iOS] [URP] Visual artifacts in build when using Scriptable Renderer Fea...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2021

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Version/s: 10.7.0

How to reproduce:1. Open the attached project ("SRFBugReport.zip")2. Build And Run on an iOS device Expected result: "SimpleYellowMa... Read more

2
votes
Fixed

[IL2CPP] Can't build on Windows when system display language is set to T...

IL2CPP

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Nov 01, 2021

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Version/s: 2021.2.0a13, 2021.2.0f1, 2022.1

How to reproduce:1. Set Windows display language to Turkish2. Sign out of Windows and sign in again3. Create a new Unity project4. I... Read more

0
votes
Fixed

The Rect Transform and the Anchor Preset of a nested Canvas gets reset w...

uGUI

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Oct 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "case_1374782.zip"2. Open Scene "SampleScene"3. In the Hierarchy window drag "inner" G... Read more

0
votes
Fixed

[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode

Profiling

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.16f1, 2021.2, 2022.1

Reproduction steps:1. Create a new HDRP Project2. Open Build Settings window in File > Build Settings3. Turn on Autoconnect Profi... Read more

0
votes
Fixed

GameObject renaming gets cancelled when pressing Shift key and Collab Pr...

Package: Collab Proxy

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Oct 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1

Reproduction steps:1. Open the attached project "1373687.zip"2. Open Assets > Senes > Main3. Select Any GameObject in the Hier... Read more

0
votes
Fixed

D3D12 fullscreen stretches to fill screen rather than maintaining aspect...

Windows

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Oct 28, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.1

Reproduction steps:1. Open user-submitted project2. Build the project (File -> Build Settings ... -> Build)3. Run the build4. ... Read more

0
votes
Fixed

FileSystemWatcher throws debug assertion error when building with IL2CPP

IL2CPP

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Oct 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project2. Go to Edit -> Project Settings -> Player3. Set "Scripting Backend" to IL2CPP... Read more

0
votes
Fixed

Data size for different pixel format textures error is thrown when copyi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.10f1c1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's "CopyTextureBug1088882" attached project2. Enter the Play Mode3. Observe the Console log Expecte... Read more

0
votes
Fix In Review

Environment reflections are temporarily disabled when entering Prefab Mo...

Shadows/Lights

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Oct 28, 2021

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Version/s: 2021.2.0a11, 2021.2.0f1, 2022.1

Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more

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