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Fixed in 2022.2.X
Votes
0
Found in
2021.2
2021.2.16f1
2022.1
2022.2
Issue ID
1411975
Regression
Yes
[XR][URP] Full Screen Blit in Single Pass Instanced rendering in XR does not work
Reproduction steps:
1. Create a New URP project
2. Follow the Tutorial steps from the link:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.1/manual/renderer-features/how-to-fullscreen-blit-in-xr-spi.html
3. Enter Play mode
Expected result: Colour buffer is shown
Actual result: No colour buffer is shown
Reproduced with: 12.1.0 (2021.2.0f1), 12.1.6 (2021.2.16f1), 13.1.7 (2022.1.0b14), 14.0.2 (2022.2.0a9)
Not reproduced with: 10.8.1 (2020.3.31f1), 12.0.0. (2021.2.0a15)
Could not test with: 7.7.1 (2019.4.37f1) (No Color Blit option while adding Render Feature), 12.0.0 (2021.2.0a16, 2021.2.0a17, 2021.2.0a21, 2021.2.0b1) (due to errors while creating new project from template)
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Resolution Note (fix version 2022.2):
Fixed in: 14.0.3 (2022.2.0a15)
Updated Unity doc page: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@15.0/manual/renderer-features/how-to-fullscreen-blit.html