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Procedural sun is absent from skybox when scene is additively loaded via...
How to reproduce:1. Open user-submitted project (Skybox_Sun.zip)2. Open the Main Scene3. Enter Play Mode4. Note the lack of Sun in t... Read more
Improved progress bars block windows Editor focusing
How to reproduce:1. Create a new project and open it2. Have a folder with 10-20 assets ready on the same monitor as the Editor3. Dra... Read more
[HDRP] ArgumentNullException thrown on removing "Empty Environment" afte...
When the "Empty Environment" is added to "Environment Library" in the "Look Dev" window and Undo operation is performed, after remov... Read more
Pseudo-localization methods are applied to the whole string when using R...
How to reproduce:1. Open the attached project (TextTest.zip) and open the SampleScene2. Enter the Play Mode3. In the Locale GameView... Read more
[2D Animation] PSB rig are not animated when used in Preview window to p...
Reproduction steps:1. Open the attached project ("case_1228531-AnimationPreview.zip")2. Open the repro scene ("SampleScene")3. Open ... Read more
[Component] Dragging a VFX asset to the hierarchy or scene no longer ass...
Repro steps:1. Open a VFX-enabled project2. Create a VFX asset in the Project folder3. Drag the VFX asset to the scene or hierachy4.... Read more
An asset in StreamingAssets/aa folder is being searched for which was de...
How to reproduce:1. Open user's attached "AddressableDoesNotDeleteGeneratedStreamingAssets" project2. Open Addressables Groups by go... Read more
Multiple Clear (color+Z+stencil) frame buffer causing unnecessary bandwi...
How to reproduce:1. Open SampleScene2. In Assets, select Settings -> ForwardRenderer asset3. Active the FrameDebugger and check t... Read more
[ShaderGraph] Shader Graph Main Preview window freezes when property cha...
Reproduction steps:1. Import the provided custom package "New.unitypackage"2. In the Project window under "Shaders/Breathing" open "... Read more
[ShaderGraph] Main Preview window doesn't scale with Shader preview to i...
Reproduction steps:1. Import the provided custom package "New.unitypackage"2. In the Project window under "Shaders/Breathing" open "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open