Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3.12f1
2020.1.0b7
2020.2.0a8
2020.2.0a10
Issue ID
1244421
Regression
Yes
Editor freezes when capturing a Player snapshot through Memory Profiler
Reproduction steps:
1. Open a new or an existing project
2. Open the Package Manager window and install the Memory Profiler package
3. Build and run the project (make sure Development Build is enabled)
4. After the Player loads, go to Editor -> Window -> Analysis -> Memory Profiler
5. Switch from 'Editor' to the Player that is currently running and take a snapshot
Expected result: The snapshot is taken
Actual result: The Editor freezes
Reproducible with: 2019.3.12f1, 2020.1.0b7, 2020.2.0a8
Not reproducible with: 2018.4.22f1, 2019.3.11f1, 2020.1.0b6, 2020.2.0a7
Stable reproducibility may depend on the platform, initially reported as only Linux but can happen on any Editor platform capturing any Player platform.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Canvas Renderer" Component uses a low resolution icon
- NullReferenceException is thrown when installing the "QuickStart" page in the Multiplayer center
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
Add comment