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[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
Unity Editor hangs for a long time when switching to release mode after ...
How to reproduce:1. Create a new project2. Create a new C# script and open it3. Click the "Attach to Unity" button4. End Debugging5.... Read more
Animation state properties not visible when the state has an outgoing tr...
How to reproduce:1. Open the user's attached project2. In the Animator window select "Idle_FR" or "Walk_FR" animation state3. Observ... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps:1. Download and open the attached "UnityAdsEditorBug.zip" project2. Enter Play mode3. Press the "Show Ad" button4... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more
[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...
Steps (to see the problem):1. open repro project, open SampleScene2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobje... Read more
Spaces and symbols of the Project name are changed to hyphens causing "I...
How to reproduce:1. Create a new project2. Go to the Player Settings3. Go to the Player tab and observe the Bundle Identifier Expect... Read more
[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...
Reproduction steps:1. Open the attached project "No keyboard shown on mobile.zip"2. Build the project on an Android/iOS device3. Pre... Read more
Camera with Clear Flags set to 'Don't Clear' clears objects rendered pre...
Reproduction steps:1. Open the attached 'CustomCameraClear' project2. Open the 'SampleScene'3. Enter Play mode Expected result: Sphe... Read more
Reference to the object is lost when the parent prefab asset moved out o...
Steps:1. Open attached project2. Make a variant ("Variant") out of any GameObject in Hierarchy3. Add another GameObject ("GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC