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Undo resets "Rect Transform" position to wrong values and Anchors to def...
Reproduction steps: 1. Open "1132207" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more
Undo makes a sliders fill area disappear until slider values change
Reproduction steps: 1. Open "1132208" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more
[UI] SSDs do not contribute to realtime lightmaps even when Contribute G...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to the Lighting Settings window and make sure... Read more
[Realtime GI] Editor throws "Failed opening GI file at relative path" er...
Steps to reproduce: 1. Download the attached project and open SampleScene 2. Navigate to Edit > Preferences > GI Cache and clear th... Read more
RectTransform.GetWorldCorners returns incorrect position when Camera is ...
To reproduce: 1. Open attached project 2. Open Test scene 3. Enter the Play Mode 4. Move the camera around using the WASD keys 5. Ob... Read more
[Hub] Deleted or corrupted projects are not removed from the Projects ->...
Expected result: after "Project path does not exit: ....." pop-up warning the project from the list disappears OR have the ability t... Read more
Shader fails to compile when using Perlin Noise node with three Sample T...
How to reproduce: 1. Open the attached Test.zip project 2. Go to the project window and open "New Shader Graph" PBR Shader 3. The se... Read more
[IL2CPP] Failing to connect to server using Microsoft.AspNet.SignalR.Client
Steps to reproduce: 1. Download 1131514_repro.zip 2. Build a Standalone player with IL2CPP back end Expected results: IL2CPP player... Read more
Closing the 'Reset Packages to Defaults' confirmation window still reset...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Download any Package 4. Select the Help > Rese... Read more
[LWRP] Inspector Window is being repainted when using the Material with ...
How to reproduce: 1. Open attached project ("lwrp-material-lag.zip") 2. Open the Scene "Bug" 3. Select "Rock Type1 02" in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL