Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.4
2019.4.31f1
Issue ID
1390710
Regression
No
[Performance] FPS drops every second in Game View when secondary monitor orientation is set to Portrait Mode in Windows 11
Reproduction steps:
1. Open users attached project
2. Open ClubOrion-DummyRigAssets/ClubOrion-DummyRig scene
3. Enter the Play Mode
4. Go to Windows Settings > System > Display
5. Select secondary display
6. Set Display orientation to Portrait
7. Observe the frame rate in the Game View
Expected result: The Frame Rate is stable (around 300 in tested machine)
Actual result: The Frame Rate drops from 300 to 100 every second and goes back
Reproducible with: 2019.4.37f1
Could not test with: 2020.3.31f1, 2021.2.17f1, 2022.1.0b13, 2022.2.0a8 (could not upgrade the Project)
Notes:
Seems to only reproduce with Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
Add comment