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"OpenGL is not supported on Apple Silicon chips" warning thrown when sel...
Reproduction steps: 1. Create a new Unity project 2. Go to Edit > Project Settings > Player 3. In Player settings open "Other Settin... Read more
Confusing comment in Vulkan native plugin documentation - IUnityGraphics...
In the IUnityGraphicsVulkan.h file, which provides the interface for creating Vulkan native plugins with Unity, there is a confusing... Read more
[Windows][AMD] Development Build with no scenes shows a purple screen wh...
How to reproduce: 1. Create a new empty project 2. Go into the Player Settings (File -> Build Settings -> Player Settings) 3. Turn o... Read more
Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2...
How to reproduce: 1. Install RenderDoc (https://renderdoc.org/) 2. Create a new Unity project 3. Open the Player Settings ("Edit->Pr... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps: 1. Open the attached '1422311-sample' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No ... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
[iOS] iPhone XR texture issues when using a vertex shader
Reproduction steps: 1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project 2. Build and d... Read more
[OpenXR][Input System] PoseControl in InputSystem.XR and PoseControl in ...
Reproduction steps: 1. Open the attached user's project "PoseControlRepro.zip" 2. Enter Play Mode 3. Check Console Window Expe... Read more
[macOS] Returned systemWidth and systemHeight are half of the correct va...
&How to reproduce: 1. Open the attached project "displayTestNew.zip" 2. Build and Run the scene "SampleScene" on macOS 3. Observ... Read more
Header files are not copied when exporting Android project
Reproduction steps: 1. Open the attached project "headers" 2. Set the Build Target to Android (File > Build Settings... > Android) 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running