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Animation transition is delayed when the trigger is pressed
How to reproduce:1. Open the attached Test.zip project2. Open the Animator window3. Select Cube and enter the Play mode4. Wait for t... Read more
[Profiler] "Composite Overdraw" text is clipped in UI system preview win...
"Composite Overdraw" text is getting clipped in UI system preview window even on resizing window from profiler Steps to Reproduce:1.... Read more
[Improved Prefabs] Is is possible to revert removed component without ha...
Steps:1. Create a GameObject with HingeJoint and Rigidbody on it2. Turn it into prefab3. Remove both components==>They appear as ... Read more
Asset Bundles fail with "Clean up" error if Timeline window is open
Steps to reproduce:1. Download and open the attached project2. Open "common_client" scene3. Change the transform value of "Audio" to... Read more
Services Window is empty and Collab Toolbar showing 0 changes when compu...
How to reproduce:1. Open any project and publish it to Collab. Do not make any local changes.2. Leave the project open and put your ... Read more
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce: 1. Open attached project2. Reimport PropertyReference script3. Notice error in console:InvalidOperationException... Read more
Custom packages can be deleted via Project window and are still visible ...
How to reproduce:1. Open the attached "1101384_repro.zip" project2. In Project window, right-click on "Packages/2D Animation"3. Sele... Read more
[XR] Half of screen is always shaded in Single Pass Instanced on AMD cards
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: scene gets shaded according to the sc... Read more
UnityEditor.AssetDatabase.GetDependencies does not find C# script parent...
Steps to Reproduce:- Open the attached project.- Open the scene "Assets\Scene.unity"- Press play Expected:When play is pressed, the ... Read more
Editor crash on scripting_array_length when recompiling after deleting ....
How to reproduce:1. Open the attached "1101390_repro.zip" project2. In Project window, delete "Packages/2D Common" package folder3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value