Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.4
2019.4.9f1
2020.1.0b16
Issue ID
1274552
Regression
Yes
Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project
Reproduction steps:
1. Open user's attached project
-- observe crash
Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1.4f1
Not reproducible with: 2018.4.27f1, 2019.4.3f1, 2020.1.0a1, 2020.1.0b15, 2020.2.0a1, 2020.2.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version 2020.2):
Not reproducible in 2020.2