Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.4
2019.4.9f1
2020.1.0b16
Issue ID
1274552
Regression
Yes
Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project
Reproduction steps:
1. Open user's attached project
-- observe crash
Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1.4f1
Not reproducible with: 2018.4.27f1, 2019.4.3f1, 2020.1.0a1, 2020.1.0b15, 2020.2.0a1, 2020.2.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2020.2):
Not reproducible in 2020.2