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[macOS] Nimbus controllers don't work on macOS
Reproduction steps:1. Download and open the https://github.com/UnityTechnologies/AngryBots2 project2. Enter "Play" mode3. Attempt pl... Read more
"Unexpected assetpath file extension" error message appears when open va...
Steps:1. Add GameObject and convert it to prefab2. Convert it to Variant3. Delete base prefab4. Double click on variant asset to ent... Read more
Memory leak on image asset import during tests
Steps to reproduce:1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening)2. Open toolba... Read more
[URP] Shadowmask disappears from ShaderGraph Materials in a Standalone o...
Reproduction steps:1. Open the attached project "Test Shader 2021.2.7.zip"2. Create a URP Lit ShaderGraph and add the new ShaderGrap... Read more
Vertex snapping to surface doesn't work correctly when using Center as T...
How to reproduce:1. Open the attached project "SnapTesting.zip"2. Open "SampleScene" Scene3. Make sure Tool Handle Position is set t... Read more
Rendering order of Canvas depends on a child's Z position when Render Mo...
Reproduction steps:1. Open the user's attached project "CanvasSortingBug.zip"2. Open "SampleScene"3. Select "RogueImage" under "Canv... Read more
Unlit shadergraph does not work in UI screenspace-overlay mode
Steps to reproduce:- Open OutdoorsScene in the attached project- Compare UI rendering in scene view VS game view Expected: All 3 ite... Read more
[URP][2D] No shadows are cast from Point Light 2D when Global Light 2D i...
How to reproduce:1. Open the attached project "lightRepro"2. Open the scene "Game" (Assets/_Project/Scenes/Game.unity)3. In the Scen... Read more
New Input System doesn't print full debug information in the Inspector's...
Reproduction steps:1. Open the attached "160386-DebugPointerOldInputSystem.zip" project2. Open the "test" Scene3. Enter the Play mod... Read more
[HDRP] 90-100% GPU usage when Volumetric Clouds Override isenabled
How to reproduce:1. Open the "1387970_Repro.zip" project2. Open a GPU performance monitoring program (such as Task Manager for Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes