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suggestion about class-TextureImporter.html
page: http://docs.unity3d.com/Manual/class-TextureImporter.html Missing a description of the Alpha Is Transparency option that now e... Read more
[Cache] Pointing GICache to a folder with lots of irrelevant data tempor...
If GICache is pointed to a folder with huge amounts of files and folders, Unity does not show any progress and just locks up while i... Read more
Scene Render Settings are gone
Manual/class-RenderSettings.html and other pages still reference Scene Render Settings, but these have been moved under Lightning se... Read more
UI.InputField documentation has some broken Variable names
UI.InputField documentation has some broken Variables. Instead of their names UI.Input field is displayed.http://screencast.com/t/uN... Read more
/Manual/StateMachineTransitions.html pictures don't load
/Manual/StateMachineTransitions.html there's two pictures, both of them show a "missing picture" mark Read more
First sentence of Manual/BlendTree-2DBlending.html needs fixing.
"The first option in the Inspector of a Blend Node is the The Blend Type." Read more
Upgraded projects do not display version number in Launcher
Upgraded projects do not display version number in Launcher To reproduce:- Create a project in version 4.6 and then close the editor... Read more
FixedJoint documentation lack EnablePreprocessing option explanation
FixedJoint documentation lack EnablePreprocessing option explanation It's found in: http://docs.unity3d.com/500/Documentation/Script... Read more
HingeJoint Anchor Gizmo duplicates when you move it around
1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument