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Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce:1. Open the user's attached project "test2021.2.3.zip"2. In the Hierarchy window select both "Slider" GameObjects u... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more
"Invalid characters have been removed from the Application Identifier" e...
How to reproduce:1. Create a new project2. Go to the Project Settings3. Observe the Console window4. Delete Company Name and enter s... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more
A Gradient can not be pasted by right-clicking on the Start Color Proper...
Reproduction steps:1. Open the attached 'GradientTest' project2. Open the 'BugTest' Scene3. Observe the Particle System in the Inspe... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce:1. Open the user's attached project2. Open scene Scene23. Go to Window -> Analysis -> Profiler4. Enable recor... Read more
When using Tilemap.SetTiles to place an array of RuleTiles, the sprites ...
Reproduction steps:1. Open user-submitted project2. Go to the Scenes folder and open "SampleScene" Scene3. Enter the Play Mode Expec... Read more
Animator with nested avatar root show missing properties in the Animatio...
Animator hierarchy with its avatar root nested in the hierarchy (not the same as Animator transform) will show missing properties wh... Read more
OnMouseDown not called on alternative display when built with window mode
1. Build attached project with window mode 2. Go to alternative display (display2) and click cube Expected results: OnMouseDown is c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo