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1
votes
Fixed

[macOS] Floating windows open behind other fulls-screen applications whe...

MacOS

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Feb 11, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Create a new project and set window to full-screen on the external display2. Open Calendar application and set w... Read more

0
votes
Fixed

Dragging VFX files into Scene View while in Prefab Mode does not create ...

Visual Effects

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Mar 10, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a2

How to reproduce:1. Create a new HDRP project and open it2. Create a new VFX file and a new prefab3. Open the prefab and try to drag... Read more

0
votes
Fixed

Quick Search fails to find assets when more than 16 characters are enter...

Package: Quick Search

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Mar 07, 2020

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Version/s: preview.3 - 1.5.0

How to reproduce:1. Open the attached 'project-1225947.zip' project2. Open Quick Search (ALT + ')3. Type 'VerySuperLongAssetName' Ex... Read more

0
votes
Fixed

Editor crashes when Mesh.SetVertexBufferParams function is provided with...

Graphics - General

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Mar 08, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Providing Mesh.Se... Read more

1
votes
By Design

NullReferenceException error is thrown to the Console when DestroyImmedi...

Scripting

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Mar 02, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.2

How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more

2
votes
Fixed

'Unsupported material wedge reference mode type' error is thrown when im...

Asset - Importers

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Mar 04, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

To reproduce:1. Create a new Unity project (or open an existing one)2. Import the attached 'Test.fbx' file3. Observe the Console win... Read more

0
votes
Fixed

[VFX] Specific mesh doesn't render if in the player if it's used within ...

Package: Visual Effect Graph

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Mar 10, 2020

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Version/s:

Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more

0
votes
Fixed

[HDRP] Fog breaks after entering Scene view in HDRP sample project

Package: Scriptable Render Pipeline HD

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Mar 10, 2020

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Version/s: 7.x.x branch

Reproduction: 1) Open package manager2) Click on HDRP3) Import project Shader Graph Sample4) Open scene called SampleScene5) On open... Read more

0
votes
By Design

[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...

IL2CPP

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Mar 06, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

How to reproduce:1. Open the attached project2. Build the project3. Play the built project4. In the Player, press the "Force error" ... Read more

0
votes
Fixed

Cubemap.CreateExternalTexture does not produce correct Cubemap when usin...

Texture

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open 'SampleScene' from "CubemapNativeBugv2.zip"2. Build and run4. Press Enter/Return key5. Inspect the changes ... Read more

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