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Mesh combined and created with Burst Jobs result in vertex input descrip...
Reproduction steps:1. Open project "LightmapsBakedMesh.zip"2. Open Project Settings window from Edit > Project Settings3. Navigat... Read more
Drag and drop blue Highlight marker is stuck when dropped in an invalid ...
How to reproduce:1. Open project "ArrayInspectorTest.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window ex... Read more
Data asset references are not reported by AssetDatabase when using GetDe...
Reproduction steps:1. Open the attached project2. On the Menu Bar press Data Ref Exp > Log All Dependencies Expected result: all ... Read more
Shader Graph Scene Depth node returns no value when using Opaque Surface...
How to reproduce:1. Open the user's attached project2. Open scene Assets/SceneDepth_bugreport3. Observe the GameObjects "opaque" and... Read more
NullReferenceException and Render Graph Execution errors when removing D...
Reproduction steps:1. Open the attached 'New Unity ProjectHDRP'2. Open the 'SampleScene'3. Deactivate the Directional Light4. Observ... Read more
HDRP light culling imprecise when using large Far Clipping Plane
How to reproduce:1. Open the attached project (HDRPShadowTest.zip)2. Open scene Scenes/Test3. Observe the Game view Expected result:... Read more
Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce:1. Open the user's attached project "test2021.2.3.zip"2. In the Hierarchy window select both "Slider" GameObjects u... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more
"Invalid characters have been removed from the Application Identifier" e...
How to reproduce:1. Create a new project2. Go to the Project Settings3. Observe the Console window4. Delete Company Name and enter s... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
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- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport