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[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...
How to reproduce:1. Open attached project "InspectorLock.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
[Caching Shader Preprocessor] Platform keywords affect #pragma parameters
Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more
[URP] Shadows flicker when Shader is using _WorldSpaceCamerPos and Terra...
How to reproduce:1. Open the attached project's Scene labeled "Shadow Bug"2. Enter the Play Mode3. In the Game View, move the Camera... Read more
[URP] Sorting Fudge does not sort particles when Shader Graph and URP sh...
How to reproduce:1. Open user's attached 'bugs.zip' project2. Open 'SampleScene' Scene3. Notice that 'ps_graphMat_white' GameObject ... Read more
[Unity NetCode] Console error appears when generating Ghost Authoring co...
Steps to reproduce:1. Create a new project2. In the Hierarchy window, create and select an empty GameObject3. In the Inspector windo... Read more
[TMP] Caret is aligned at the top of a text field when using Midline ali...
Reproduction steps:1. Open the project from the attached file "1219965.zip"2. Enter Play Mode3. In the Hierarchy go to Canvas > I... Read more
Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...
How to reproduce:1. Open the attached project (1225490.zip)2. Open the TestScene from the Project window if it is not already open3.... Read more
[IMGUI] Right-click carries through the model preview window and interac...
Right-clicking a docked preview window leads to the Inspector Window properties being selected.Refer to the attached video. Steps to... Read more
[HDRP] Debug. Motion vectors debug in Material tab does not work.
Currently we have 2 places where you can enable Motion vectors debug mode:1) Material -> Material -> Lit(or other) -> Motio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets