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Duplicate

Votes

0

Found in

2018.3.14f1

2019.3

2020.1

2020.2

2020.2.0a2

Issue ID

1226244

Regression

Yes

[URP] Slider handle for Normal property doesn't move with respect to the input value given under the Light component.

URP Features

-

Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It moves in the limited range and doesn't go beyond a particular value.

Steps to repro:
1. Create a new URP project
2. Hierarchy > Directional Light > Select
3. Inspector > Light > Shadow Type > Hard Shadow/Soft Shadow > Select
4. Inspector > Light > Custom > Select
5. Inspector > Light > Normal > Change Slider value

Actual Result:
Slider handle for Normal property doesn't move with respect to the given input value

Expected Result:
Slider handle for Normal property move with respect to given the input value

Tested with Unity versions:
2020.2.0a2, 2020.1.0b1, 2019.3.5f1, 2018.3.14f1

Package found version: 8.0.1, 7.2.0, 4.1.0-preview

Working fine Package version: 4.0.1-preview

Environment:
Windows 10 & macOS 10.14

  1. This is a duplicate of issue #1213200

    [URP] Light custom Normal Shadow Bias is capped at 3

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