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1
votes
Fixed

Incremental Snap "Move" Y and Z fields values become different than X fi...

Scene/Game View

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Dec 18, 2021

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Version/s: 2022.1.0a16, 2022.1.0b2

How to reproduce:1. Open project "IncrementalBug.zip"2. In the Scene window open the Increment Snapping tool3. In the Move X field w... Read more

0
votes
Fixed

Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...

Scene Management

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Dec 01, 2021

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Version/s: 2022.1.0a15

How to reproduce:Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2Not reproducible with: 2019.4.3... Read more

0
votes
Fixed

[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...

Package: Scriptable Render Pipeline HD

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Dec 27, 2021

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Version/s: master 2021 12 27

Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more

1
votes
Fixed

[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...

MacOS

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Dec 27, 2021

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Version/s: 2020.3.23f1, 2021.2, 2022.1, 2022.1.0b2

Reproduction steps:1. Create a new project and open it on the main monitor2. Make Unity Editor fullscreen3. Place the Unity Editor w... Read more

0
votes
Fixed

Scene's lighting dims when reloading the Scene in Play Mode

Scene Management

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Dec 23, 2021

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Version/s: 2020.2.4f1, 2020.3, 2020.3.20f1

How to reproduce:1. Open the user's attached project2. Press Play3. Observe the Game view and wait for the Scene to reload Expected ... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

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Dec 14, 2021

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Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more

0
votes
Fixed

[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...

Metal

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Dec 02, 2021

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Version/s: 2020.2.0b10, 2020.3, 2021.2, 2021.2.3f1, 2022.1

How to reproduce:1. Create a new HDRP project2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu3. Set t... Read more

0
votes
Fixed

[XR][URP] Fog is shifted in the right eye when Deferred rendering path i...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more

0
votes
Fixed

Sprites displayed incorrectly when unparenting a GameObject with a disab...

2D

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Dec 27, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the user's attached project ("SortingLayerBug.zip")2. Open "BugScene"3. Enter Play mode4. Press "l" on th... Read more