Search Issue Tracker
Shader Graph Scene Depth node returns no value when using Opaque Surface...
How to reproduce:1. Open the user's attached project2. Open scene Assets/SceneDepth_bugreport3. Observe the GameObjects "opaque" and... Read more
NullReferenceException and Render Graph Execution errors when removing D...
Reproduction steps:1. Open the attached 'New Unity ProjectHDRP'2. Open the 'SampleScene'3. Deactivate the Directional Light4. Observ... Read more
HDRP light culling imprecise when using large Far Clipping Plane
How to reproduce:1. Open the attached project (HDRPShadowTest.zip)2. Open scene Scenes/Test3. Observe the Game view Expected result:... Read more
Slider Min and Max Values become the same as the other Slider when selec...
How to reproduce:1. Open the user's attached project "test2021.2.3.zip"2. In the Hierarchy window select both "Slider" GameObjects u... Read more
"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more
"Invalid characters have been removed from the Application Identifier" e...
How to reproduce:1. Create a new project2. Go to the Project Settings3. Observe the Console window4. Delete Company Name and enter s... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more
A Gradient can not be pasted by right-clicking on the Start Color Proper...
Reproduction steps:1. Open the attached 'GradientTest' project2. Open the 'BugTest' Scene3. Observe the Particle System in the Inspe... Read more
[Serialization][Addressables] Scriptable objects can not be loaded in Fa...
Reproduction steps:1. Open the attached user's Unity project "AddressableTest2.zip"2. Go to the Scenes folder and open "SampleScene.... Read more
UGUI updates batches when every Camera.Render call is made
How to reproduce:1. Open the user's attached project2. Open scene Scene23. Go to Window -> Analysis -> Profiler4. Enable recor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window