Search Issue Tracker
Profiler (Standalone Process) crashes when closing
How to reproduce:1. Open the attached project "2021.2 Beta.zip"2. Enter the Game Mode3. Open Profiler (Standalone Process) (Window&g... Read more
Crash with Marshalling::ArrayUnmarshaller when reloading a Scene
How to reproduce:1. Open the user’s attached project2. Enter play mode3. Press the “ESC” key while in play mode and then press on th... Read more
Crash on PreOrderPlayableTraverser::Traverse when repeatedly tapping Esc...
Reproduction steps:1. Open the user's attached project2. Open the Scene 'Scenes/MainMenu'3. Enter Play mode4. Click on 'Host (Server... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps:1. Open the attached user's project "Bug Test.zip"2. Open "test.unity" Scene3. Select the "GameObject" in the Hie... Read more
Crash when copy-pasting a Subgraph block
Repro steps:1. Create a new VFX2. Select two blocks in the Output context, right-click, and turn them into a Subgraph block.3. Selec... Read more
[Undo] Redo revert override operation crashes Editor
Steps:1. Open attached project2. Open TestScene scene3. Open Explorer: "Explorer -> Window" menu item4. Click on Replay==> Edi... Read more
[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices
How to reproduce it:1. Open the user's attached project "ClearES2.zip"2. Build and run it on Android3. Observe the screen Expected r... Read more
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps:1. Add a visual element with a texture to a panel (not an asset)2. Repaint the panel3. Destroy the texture4. Repaint the... Read more
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects. Read more
Visual Element's Pseudo State stays in Hover when there's a different in...
How to reproduce:1. Open attached project "case_1359408.zip"2. Open Scene Scenes/SampleScene3. Enter Play Mode4. Open Window > UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used