Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.1.X, 2021.2.X
Votes
0
Found in
2021.1
Issue ID
1364578
Regression
Yes
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps:
1. Add a visual element with a texture to a panel (not an asset)
2. Repaint the panel
3. Destroy the texture
4. Repaint the panel
Expected result: Does not throw an exception
Actual result: Throws an exception
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a10
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b15
Resolution Note (fix version 2021.1):
Verified in 2021.1.26f1