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[Linux] ArgumentException produced when expanding material hierarchy dro...
Steps to reproduce:1. Create a new project2. Create a "Cube" GO in the current scene3. Select "Cube" GO in Hierarchy window4. Find t... Read more
SpriteShape throws ArgumentException error when checking position validi...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and observe the Console... Read more
2D Bones do not follow 2D IK Chain when Previewing the animation
How to reproduce:1. Open the attached project "IK_Bug_Repro_Project.zip"2. Open the "SampleScene" Scene3. In the Hierarchy select Ri... Read more
[Package Manager] Access denied when installing some packages
Reproduction steps:1. Create a new project2. Open the Package Manager3. Go to + > Add package from git URL4. Type com.unity.local... Read more
[ML Agents] The Editor crashes with a Stack overflow when entering Play ...
How to reproduce:1. Open the user-submitted project2. Open the scene "AITraining" (Assets/_FIELDEFFECT/Scenes/AITraining.unity)3. En... Read more
[URP] Render textures not rendering on Android with OpenGLES3 when rende...
Reproduction steps:1. Open the attached user's Unity project2. Go to File > Build Settings > Player Settings > Other Settin... Read more
ArgumentException when running a project with a IL2CPP Scripting Backend
Reproduction steps:1. Open the user's attached "IL2CPPtest.zip" project2. Set Scripting Backend to IL2CPP in the Project Settings &g... Read more
Mesh combined and created with Burst Jobs result in vertex input descrip...
Reproduction steps:1. Open project "LightmapsBakedMesh.zip"2. Open Project Settings window from Edit > Project Settings3. Navigat... Read more
Drag and drop blue Highlight marker is stuck when dropped in an invalid ...
How to reproduce:1. Open project "ArrayInspectorTest.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window ex... Read more
Data asset references are not reported by AssetDatabase when using GetDe...
Reproduction steps:1. Open the attached project2. On the Menu Bar press Data Ref Exp > Log All Dependencies Expected result: all ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window