Search Issue Tracker
Fixed in 9.0.0-pre.1
Fixed in 7.0.5
Votes
0
Found in [Package]
8.0.0-pre.5
Issue ID
1387298
Regression
No
SpriteShape throws ArgumentException error when checking position validity of a point added to Spline
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and observe the Console
Expected result: no errors are thrown
Actual result: ArgumentException: Internal error: Point too close to neighbor
UnityEngine.U2D.Spline.InsertPointAt (System.Int32 index, UnityEngine.Vector3 point) <...>
Reproducible with: 7.0.3 (2021.2.8f1), 8.0.0-pre.4 (2022.1.0b4), 8.0.0-pre.5 (2022.2.0a2)
Could not test with: 2019.4.34f1, 2020.3.26f1 (2D Package errors)
Notes: crash occurs occasionally after entering Play mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 9.0.0-pre.1):
Fix for this issue available on Unity 2022.2.0a14 and above
Resolution Note (fix version 7.0.5):
Fix for this issue will be available on Unity 2021.3.7f1 and above