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Fixed in 9.0.0-pre.1

Fixed in 7.0.5



Found in [Package]


Issue ID




SpriteShape throws ArgumentException error when checking position validity of a point added to Spline

Package: 2D Sprite Shape


How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and observe the Console

Expected result: no errors are thrown
Actual result: ArgumentException: Internal error: Point too close to neighbor
UnityEngine.U2D.Spline.InsertPointAt (System.Int32 index, UnityEngine.Vector3 point) <...>

Reproducible with: 7.0.3 (2021.2.8f1), 8.0.0-pre.4 (2022.1.0b4), 8.0.0-pre.5 (2022.2.0a2)
Could not test with: 2019.4.34f1, 2020.3.26f1 (2D Package errors)

Notes: crash occurs occasionally after entering Play mode

  1. Resolution Note (fix version 9.0.0-pre.1):

    Fix for this issue available on Unity 2022.2.0a14 and above

  2. Resolution Note (fix version 7.0.5):

    Fix for this issue will be available on Unity 2021.3.7f1 and above

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