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Substance asset materials lose their color, emission, and transparency d...
How to reproduce:1. Open the attached project "Substance.zip"2. Open Assets/ReproFiles/data/Assets/Sinespace_Temp/GameObject.unity E... Read more
Crash when quickly duplicating prefab with Behaviour Brick attached and ...
How to reproduce:1. Open user attached project "MyFirstGame.zip"2. Go into Assets -> LEGO -> Scenes3. Open the "Microgame - Ca... Read more
"Opening file" error appears when stoping recording if Path is "Assets F...
How to reproduce:1. Open the attached project "OneDiagonal2.zip"2. Open the Recorder (Window>General>Recorder>Recorder Wind... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Make sure an undo event is selected and press Escape... Read more
[XR][Oculus] Canvas and LineRenderer not rendering on Quest when Single ...
Reproduction steps:1. Open the attached user's project "Project Cards UI Bug.zip"2. Check in the Project Settings under OpenXR that ... Read more
Recursively calling a method crashes the Build
How to reproduce:1. Open the attached "1356830_Repro.zip" project2. Build And Run the "SampleScene" Scene3. In the Build press the b... Read more
Package Manager window is not working after installing AI Navigation
How to reproduce:1. Create a new project with a 3D template2. Go to Package Manager (Window>Package Manager)3. In the Package Man... Read more
Tracked Properties update when Track Changes is unchecked
Repro:1. Open attached project. (SampleScene)2. Window -> Asset Management -> Localization Scene Controls.3. Set the 'Active L... Read more
Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce:1. Open the attached project "TruncatedBug"2. Select the "New SceneTemplate" asset (Assets > Scenes > New Sce... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps:1. Download and open the attached "iOS" build2. Deploy the project to an iOS device3. Observe the crash Actual re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used