Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2020.3
2020.3.17f1
Issue ID
1362660
Regression
Yes
Crash when quickly duplicating prefab with Behaviour Brick attached and undoing duplicate in LEGO Microgame
How to reproduce:
1. Open user attached project "MyFirstGame.zip"
2. Go into Assets -> LEGO -> Scenes
3. Open the "Microgame - Cannonball Bingo" scene
4. Go into Assets -> LEGO -> Prefabs -> Lego Behaviour Bricks
5. Drag and drop the green "Counter" brick into the scene
6. Drag the yellow "Touch Trigger" brick and connect it on top of the green "Counter" brick
7. Select the two connected bricks and duplicate them with "CTRL + D " ~ 10-15 times
8. Quickly press "CTRL + Z" to undo
Expected result: No crash, no freeze
Actual result: Freeze then crash
Reproducible with: 2020.3.18f1,
Not reproducible: 2019.4.30f1
Couldn't test: 2021.1, 2021.2, 2022.1 (Lego microgame template not available)
Notes:
* If the crash is not reproducing, repeat only step 7 and 8 but faster
* Before the crash, Unity freezes for a few seconds
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2020.3):
Fixed in: LEGO® Microgame v2.4.2