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0
votes
Fixed

Material's Emissive color cannot be changed when the Material is using H...

Package: Scriptable Render Pipeline HD

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Jan 18, 2021

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Version/s: 9.0.0-preview.33

How to reproduce:1. Open the attached "1307234_Repro" project2. In the Project window select the "New Material" Asset3. In the Inspe... Read more

0
votes
Won't Fix

GUILayout.Window never releases old windows which causes a memory leak

IMGUI

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Mar 14, 2019

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Version/s: 2017.4.0f1, 2017.4.20f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Pro... Read more

0
votes
Fixed

'Invalid index' error when deleting custom resolution

Scene/Game View

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Feb 09, 2017

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Version/s: 5.6.0b7

To reproduce:1. Create new project2. Add custom resolution3. Delete custom resolution Actual: Notice error in console Invalid index ... Read more

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more

0
votes
By Design

Sprite Atlas Preview does not pack some of the textures that have a reso...

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps:1. Open the attached “Test VP8.zip“ project2. Select 4096 as Max Texture Size in “UI Atlas” Sprite Atlas3. Press ... Read more

0
votes
Fixed

Mesh.CombineMeshes combines verts of all meshes instead of just the sub...

Graphics - General

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Mar 27, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Fixed

[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...

Package: Visual Effect Graph

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Jan 18, 2021

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Version/s: 11.0.0

How to reproduce:1. Create a new HDRP/URP project2. Import the attached 'Exception.unitypackage' package3. Open SDFBaker Visual Effe... Read more

0
votes
Fixed

Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...

IL2CPP

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Mar 22, 2019

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Version/s: 2019.1.0b1, 2019.1.0b8

To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more

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