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[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...
Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more
[Input] D-Pad directional with Multi Tap does not trigger
Steps to reproduce:1. Download and open the project "InputBugs.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Click... Read more
[UI Toolkit][Mobile] Buttons are clicked despite the parent ScrollView s...
Repro steps:1. Open atttached project "TouchReproIssues"2. Build and Run on Android/iOS3. Touch any on the buttons4. Without releasi... Read more
"ArgumentException: Unhandled type ScalableImage" error is thrown when D...
How to reproduce:1. Open the attached "1332393_Repro" project2. In the Project window double-click on the "NewUXMLTemplate" Asset3. ... Read more
Collaborate window's search box flickers when the mouse is on the bottom...
Reproduction steps:1. Create a new Unity Project2. Open Collaborate window: Window -> Collaborate3. Click "Set Project ID"4. Crea... Read more
Elements in the Inspector disappear when using EditorGUI.BeginProperty a...
How to reproduce:1. Open the attached '1334600.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'Test' GameObject4. I... Read more
InputSystem 1D axis Composite Binding will return a incorrect value if m...
How to reproduce:1. Open the attached project "Test2021.2.zip"2. Open SampleScene3. Click Play4. Press the A and D buttons5. Observe... Read more
TextMeshProUGUI ignores RectMask2D for a frame each time after being ena...
Reproduction steps:1. Open attached project "Rect2D_Vs_TextMeshProUGUI.zip"2. Open "SampleScene" scene in the "Scenes" folder3. Loca... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
[URP] Graphics.DrawMeshInstancedIndirect rendering correctly after click...
How to reproduce:1. Open the user's attached "FEP_copy.zip" project (or for 2020.1 versions use "TestPouchRenderer.zip")2. Open the ... Read more
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