Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.1.0b10
2020.3
2021.1
2021.1.3f1
2021.2
Issue ID
1335344
Regression
Yes
Serialized attribute cannot be focused and written in when it goes just before Dropdown field
How to reproduce:
1. Open the user's attached "DropdownBug" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "TextAreaText" GameObject
4. In the Inspector press on the "Unfocusable" variable's field
Expected results: The field gets highlighted
Actual results: The field does not get highlighted
Reproducible with: 2019.1.0b10, 2019.4.26f1, 2020.3.8f1, 2021.1.7f1, 2021.2.0a17
Not reproducible with: 2018.4.35f1, 2019.1.0b9
Note:
- It was previously stated that any serialized field before "TextArea" can be focused and written into, any field after "TextArea" cannot, but it's actually the presence of the Dropdown right below it that causes the problem in this case. I managed to reproduce it without a TextArea, only with string fields before the Dropdown field.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a20
Resolution Note (fix version 2021.1):
Fixed in 2021.1.13f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.14f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.30f1