Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a2
2019.2.0a4
Issue ID
1123971
Regression
Yes
[OSX] Editor crashes after selecting light probe group gameobject in the Hierarchy
Steps to repro:
1. Open attached project and 'repro' scene on OSX;
2. In the Hierarchy select 'Light Probe group' gameobject.
Actual result:
Editor crashes with empty stacktrace. See attached video.
Regression introduced in 2019.2.0a2.
Expected result:
Editor doesn't crash after selecting the light probe group gameobject.
Notes:
- Reproducible in 2019.2.0a4, 2019.2.0a3, 2019.2.0a2;
- Not reproducible in 2019.2.0a1, 2019.1.0b2, 2018.3.5f1;
- Reproducible only on OSX 10.13.4, not reproducible on Windows;
- Not reproducible in the new project with the light probe group added; the issue is specific to the current project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment