Search Issue Tracker
Fixed in 6.7.1
Votes
0
Found in [Package]
5.3.1
Issue ID
1123066
Regression
No
[Shader Graph][HDRP] Creating HDRP/lit or HDRP/unlit Master nodes breaks Shader Graph Window when no RP is assigned
How to reproduce:
1. Open project "case_1123066-HDRPLitUnlitNodes"
2. Open the "New Shader Graph 1" asset in Shader Graph
3. Create either a "HDRP/lit" or "HDRP/unlit" Master node
4. Try connecting the Color node to the Master node
Expected result: nodes can still be deleted, connected and the shader graph can be saved. There are no warnings or errors in the Console Window
Actual result: no node can be created, deleted or modified, nodes cling to the cursor when moved (follow the cursor when the left mouse button is up). Multiple error messages are visible in the Console Window. Shader Graph Window cannot be closed and Unity Editor is made unusable.
Reproducible with: 2019.1.0b2, 2019.2.0a4
Not reproducible with: 2018.3 (HDRP version 5.3.1 unavailible)
Reproducible with package version: 5.3.1
Not reproducible with package versions: 5.2.3 and older
Note: this only happens with these two nodes - other HDRP nodes such as "HDRP/Hair", or "HDRP/Fabric" etc. do not break editability.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
Add comment