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OnClick() area doesnt recheck functions, after changing script, and then...
OnClick() area doesn't recheck functions, after changing script 2) How can we reproduce it using the example you attached Please see... Read more
Undo does not work for duplicating Audio Groups
Undo does not work when duplicating Audio Groups. To reproduce:- Open attached project and launch "Ambience" mixer- Select an Audio ... Read more
Text not visible with iOS 8.2 beta
Text using system fonts renders fine with iOS 8.0.2 is not visible in iOS 8.2b1. Read more
[CanvasGroup] CanvasGroup properties reset when disabled/re-enabled
To reproduce this issue: 1. Open the attached project2. Open 'CanvasGroupBug' scene3. Select 'TestPanel' ( Canvas->TestPanel ) ob... Read more
[Texture] When changing texture values at runtime, they keep changed unt...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. It has a texture which changes to red on clicking4. Play t... Read more
[Asset Import] Referenced cubemap causes editor to throw errors on platf...
1. Download attached project2. Open Doll scene.3. Switch platform from Standalone to iOS or Android or vice versa. Error will be rep... Read more
[Navmesh] Adding new obstacles causes whole navmesh to recompute
Steps to repro:1. Open the attached project and the scene2. The scene has some navmesh agents and falling objects which cause the na... Read more
[Caching] Canceling WWW.LoadFromCacheOrDownload with WWW.Dispose() puts ...
Steps to repro:1. Open the project and the scene2. Build it to android platform3. Run it, observe that Caching.IsVersionCached(url, ... Read more
"Rotation Lock" feature does not lock all orientations on Unity apps
Recent versions of Android support a "Rotation Lock" feature, generally accessible from the quick-settings areas pulled down from th... Read more
WebPlayer build in Firefox contains a white line at the left border of t...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Go to build settings and do a web player build4. Run the built... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal