Search Issue Tracker
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps:1. Open project "DepthBugSurfaceShader.zip"2. Open "Scene.unity" found in Assets/BugRepro3. Build the project and... Read more
[Quest][XR] Dragging a ScrollRect makes it disappear and set NaN values
Reproduction steps:1. Open the attached user's project "VR.zip"2. Build for Quest 1/23. Use the controller to grab, move and let loo... Read more
Docked EditorWindow created from Script can not be resized horizontally
How to reproduce:1. Open the attached project "EditorBug"2. Load the user's Layout "Layout.wlt" file3. Resize the "MyEditor" window ... Read more
HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more
Some GameObjects ignore the Default Parent when creating them in the Hie...
Reproduction steps:1. Open the attached project "Case_1385025" and load Scene "SampleScene"2. In the Hierarchy, right-click the "Def... Read more
Default Parent of a Scene gets reset when the Editor is restarted
Reproduction steps:1. Open the attached project "DefaultParentIssue" and load Scene "SampleScene"2. Right-click the "DefaultParent" ... Read more
CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...
How to reproduce:1. Open the attached project ("CommandBuffer CurrentActive Bug.zip")2. Enter Play Mode3. Select the "Test" GameObje... Read more
[HDRP] Creating new Shadergraph causes "Render Graph Execution error at ...
Steps to reproduce:1. Create a new template project2. Create blank Shadergraph3. Observe the errors in console Render Graph Executio... Read more
" Input object is not part of a Prefab instance" error message appears w...
Steps:1. Add Cube to the Hierarchy2. Drag it to Project Browser to make a prefab3. Drag it to Project Browser and choose "Prefab var... Read more
ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer