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CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...
How to reproduce:1. Open the attached project ("CommandBuffer CurrentActive Bug.zip")2. Enter Play Mode3. Select the "Test" GameObje... Read more
[HDRP] Creating new Shadergraph causes "Render Graph Execution error at ...
Steps to reproduce:1. Create a new template project2. Create blank Shadergraph3. Observe the errors in console Render Graph Executio... Read more
" Input object is not part of a Prefab instance" error message appears w...
Steps:1. Add Cube to the Hierarchy2. Drag it to Project Browser to make a prefab3. Drag it to Project Browser and choose "Prefab var... Read more
ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
Scene Template file name reverts to original Scene's name when saving a ...
Reproduction steps:1. Open new 3D Template Unity Project and scene "SampleScene"2. In Hierarchy window, add new "Cube" GameObject3. ... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
[Android][Vulkan] Texture2D.UpdateExternalTexture() does not respond whe...
Reproduction steps:1. Open the user's attached project "AndroidVulkanUpdateExternalTextureRepro.zip"2. Make sure Graphics API is set... Read more
[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more
URP memory leak when additional punctual light shadows resolution is red...
Reproduction steps:1. Open the attached project2. Start and stop the play mode3. In Hierarchy Window click on the Terrain object Exp... Read more
[Undo] "Transform child can't be loaded" error is thrown when an Undo op...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch