Search Issue Tracker

0
votes
Fixed

[InputSystem][Editor] Generated C# file is not checked out when overwriting

Package: Input System

-

Feb 26, 2020

-

Version/s: 1.0.0-preview.2

When using Perforce or PlasticSCM for version control, assets must be checked out for write access. The importer currently just goes... Read more

1
votes
Fixed

[Mac] Right-clicking assets in the Hierarchy and Project window does not...

Scene Hierarchy

-

Feb 26, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a25, 2020.2

How to reproduce:1. Create a new project and open it2. In the Hierarchy, right-click the default Main Camera object3. Observe that i... Read more

0
votes
Fixed

Selecting UI Dropdown throws 'NullReferenceException' when Scene Reload ...

IMGUI

-

Feb 25, 2020

-

Version/s: 2019.3.0b9, 2019.3.0f6, 2020.1.0a26, 2020.2.0a2

To reproduce:1. Open attached project ("case_1222714.zip")2. Enter the Play mode and select the Dropdown in the Game View3. Observe ... Read more

0
votes
Fixed

"SortIDsInVisiblityOrder failed" error is thrown when holding the Ctrl k...

IMGUI

-

Feb 26, 2020

-

Version/s: 2018.1.0a1, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a1

How to reproduce:1. Create a new project and open it2. While holding the Ctrl key drag the default Main Camera in the Hierarchy Wind... Read more

0
votes
Won't Fix

Particle System with Prewarm does not pre-initialize the Particle Effect...

Visual Effects - Legacy

-

Feb 24, 2020

-

Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce:1. Open the project from the attached file "1222573.zip"2. Select the "Particle System" GameObject from Hierarchy3.... Read more

0
votes
By Design

[HDRP] Enabling shadow casting for light sources emitted by a Shuriken s...

Package: Scriptable Render Pipeline HD

-

Feb 26, 2020

-

Version/s: 9.0.0

Versions tested: 2020.2.0a1 + 9.0.0 (HDRP/staging) Steps to reproduce:1) Open attached project2) Enter playmode3) Observe moving par... Read more

0
votes
Fixed

Symbolink Sources fail to export when building for Android

Mobile

-

Feb 26, 2020

-

Version/s: 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open Editor2. Put some java source files ((example attached in the edit) under 'Assets' folder3. Go to 'Build ... Read more

3
votes
Duplicate

Switching an SRP project to Xbox One platform and back to Standalone pro...

Package: Scriptable Render Pipeline Core

-

Jan 30, 2020

-

Version/s: 7.1.1

How to reproduce:1. Open attached project ("1215671-repro.zip")2. Open Build Settings (File->Build Settings)3. Switch to Xbox One... Read more

1
votes
Fixed

The error occurs when a Render Texture, which has a certain Color Format...

Package: Scriptable Render Pipeline Universal

-

Feb 25, 2020

-

Version/s: 7.2.1

How to reproduce:1. Open the project "case_1222676-URPcamera"2. Open the scene "SampleScene"3. Select the GameObject "Main Camera" i... Read more

0
votes
Won't Fix

[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...

UI Toolkit

-

Feb 24, 2020

-

Version/s: 2018.4, 2019.3.1f1, 2020.1

Steps to reproduce:1. Open a new project with any RP installed2. Import user-supplied built-in shaders3. Open Package Manager Expect... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.