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No FAT/x86 device filters for Android in Player settings in b13
There are no FAT/x86 device filters in Player settings for Android in b13 Read more
plugin crash on initialization at 0 width
-e: Unity Web Player is initialized in a div that has 0 width. In IE, Firefox, and Chrome, this results in a "Couldn't switch to req... Read more
Having an error in the script prevents from adding a new script as a sta...
Having an error in the script prevents from adding a new script as a state behaviour Repro:1. Select a state in the Animator Control... Read more
Undoing broken prefab's game object's moves doesn't work
To reproduce:1) Create new project2) Create a cube3) Make a prefab out of it4) Delete the prefab file(but keep the object)5) Move th... Read more
Having Particle System as a child of Screen Space - Camera Canvas causes...
Steps to reproduce:1. Open attached project.2. Open scene.3. Close the project.4. Open project again. Scene will automatically be lo... Read more
Having Collider as a child of Screen Space - Camera Canvas causes except...
Steps to reproduce:1. Open attached project.2. Open scene.3. Close the project.4. Open project again. Scene will automatically be lo... Read more
Skybox lighting too dark (was: Shadows become black after baking lightmaps)
Steps to reproduce:1. Open the project2. Open 'World01' scene (You should see the black shadows)3. Open lighting window4. Clear the ... Read more
Imported FBX tangents do not match source
When importing maya animations, Unity adds some "hills" in the curves of the animation Read more
Home screen font doesn't support non-latin letters
Steps to repro:1. Open Unity and try to input non-latin letters, such as 'ąčęėįšųūž'2. Observe that it isn't using the default home ... Read more
Gyroscope support on android has been broken since 5.0.0b11
SystemInfo.SupportsGyroscope shows true on devices which support it, but it does not get enabled and by what there is no functionali... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled