Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.7.1
Issue ID
CMCL-650
Regression
Yes
Cinemachine StateDrivenCamera: transition glitch when the camera is changed during the transition
How to reproduce:
1. Open the user attached project
2. Open Scene "BugTestScene" (Assets > Scene)
3. Enter Play Mode
4. Press and hold the right mouse button
5. Let the camera zoom in a little then release the right mouse button
Expected result: the camera zooms back to its initial position
Actual result: the camera glitches then zooms out to its initial position
Reproducible with: 2.7.1, 2.8.2 (2019.4.32f1, 2020.3.22f1, 2021.2.3f1, 2022.1.0a15)
Not reproducible with: 2.6.11 (2019.4.32f1, 2020.3.22f1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
Resolution Note:
Already fixed in later CM versions