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[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix: Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional... Read more
Crash on AnchoredJoint2D::ConfigureAnchors when opening a scene containi...
Reproduction steps: 1. Open the attached project ("1272231.zip") 2. Open "SampleScene" Reproducible with: 2019.3.0a1, 2019.4.9f1, 2... Read more
[Addressables] Cannot Inspect Multiple AssetReference Arrays
Steps to reproduce: 1. Open the Sample Scene in the QA-supplied project ("1246422Test.zip") 2. Select "Test" Gameobject in the Hiera... Read more
Changing Object Variable Names are not update on Graph
Stems from loosely coupled variables but I thought I would bug how frustrating it can be. When trying to get/set a variable in the... Read more
[Orient] 'Look At Position' makes particles disappear when they are alig...
Repro steps: 1. Add the attached VFX to a scene 2. Observe how the particle looking directly at the Position in the orient block dis... Read more
It is possible to enable Collaborate and its features in the Editor when...
How to reproduce: 1. Create and open a new Project 2. Remove the 'Collaborate' package from the Package Manager 3. Turn on collab in... Read more
Some Chinese characters are shown as not recognized when rendering with ...
How to reproduce: 1. Open attached project "UIElement_test.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe rendered c... Read more
Implementations of CustomPass don't preserve deafult value of private va...
How to reproduce: 1. Open the attached "CustomPass Serialization.zip" project 2. Open the "SerializationIssue" Scene 3. Enter the Pl... Read more
Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...
Reproduction steps: 1. Open the attached "case_1272311.zip" project 2. Load "SampleScene" 3. Enter Play mode -- Observe the crash R... Read more
Application.backgroundLoadingThreadPriority gets reset to BelowNormal wh...
How to reproduce: 1. Open the user's attached "BLTPriorityBug2020.1.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used