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[Input System] Mouse.current.position value is offset by 1 pixel compare...
Steps to reproduce:1. Open the attached project (case_1221634.zip)2. Enter Play Mode3. Move your mouse around Expected result: Mouse... Read more
GUI Windows are non-interactive when instantiated in a custom Editor window
How to reproduce:1. Open the attached 'project-1222547.zip'2. In the Editor select 'Test' > 'GUIWindow Demo'3. Try interacting wi... Read more
[PLM] Baked contribution from high intensity HDRIs is not handled proper...
Steps to reproduce: 1. Import the attached project2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Lightma... Read more
Crash on ParticleSystem::EndUpdateAll() during Play Mode when Particle u...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220892.zip" project.2. Enter Play Mode and wait for at least a ... Read more
[OSX] "Scene(s) Have Been Modified" dialog appears in the background of ...
How to reproduce:1. Open any Unity project on a multiple display setup2. Create a new GameObject in the Hierarchy and focus on any o... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce:1. Open attached project "ProceduralCore.zip"2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject in... Read more
Script can't be loaded and throws error when GenerateAuthoringComponent ...
Reproduction steps:1. Open user's attached project "BugReportProject" and scene "SampleScene"2. In the Hierarchy, click on "GameObje... Read more
Assets importer gets stuck when importing a txt file that contains binary
How to reproduce:1. Open the attached project2. Inspect the Assets Progress Window3. If it's not stuck, reimport the "problem-asset.... Read more
[Inspector] Copy-Paste of serialized properties (new 2020.1 feature) sho...
While copy-pasting similar field in a component of different size, for example dropdowns of different sizes, validations are missing... Read more
[ECS] MonoBehaviour Authoring class is overridden in the Inspector when ...
How to reproduce:1. Open the user's project ("Samples.zip")2. Select SubScene/Cylinder GameObject from the Hierarchy4. Inspect that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes