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Mesh skinning with cloth distort when using a Float16 vertex attribute
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip"2. Enter Play mode with SampleScene3... Read more
[ProGrids/ProBuilder] New polyshape floating when building from existing...
This issue does not occur when ProGrids is not installed, or when Toggle Snapping in ProGrids is off.With Toggle Snapping on, this w... Read more
Not a valid TextureFormat error is thrown when creating ASTC format Text...
To reproduce:1. Open the user's attached project2. select the "Config" gameobject3. Switch texture Format to either one of the ASTC ... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window
Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro:1. Open the ... Read more
UV editor's Actions window's text moves out of sync and background disap...
To Reproduce:- Open a new unity project- Install ProBuilder (Window -> Package manager -> Probuilder)- Add a cube (Tools ->... Read more
[Scene] VFX Selection outline issues when Output Mesh is used in the effect
Repro steps:1. Import the attached package and open the Repro Scene.2. In the scene view, make sure that Selection Outline is on (un... Read more
Canvas becomes unresponsive when built on WebGL
Steps to reproduce:1. Open and run the user-supplied project.2. Press "Open" -> Icon in the top right of the newly appeared windo... Read more
[Project Browser] Unable to select Assets under Project Window in Asset ...
When an assets is searched in the project window, an asset from the given result is not getting selected or highlighted. Steps to re... Read more
[Profiler] Standalone Profiler crashes on opening Lighting Settings
Opening the Lighting settings from the Standalone Profiler Window results in the Profiler crashing and Bug Reporter opening-up.Refer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code