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[Android]Compute Shader fails to compile when using it on Android with M...
Steps to reproduce:1. Open user's attached project2. Build it to Android3. Run the app with the LogCat turned on4. Notice the Comput... Read more
[Android] GSL MEM ERROR crash when rendering Materials which are using 8...
To reproduce:1. Open the "Empty Repo Upload.zip" project2. Open the "SampleScene"3. Delete the "8k Cubes" prefab4. Create 2 cubes5. ... Read more
[Video] [Windows 7] WindowsVideoMedia errors are thrown on standalone bu...
How to reproduce:1. Open the user's attached project on Windows 7 machine2. Build and Run the standalone build3. Enter this URL "htt... Read more
Prefab script's inspector values are not updated after script is changed...
How to reproduce:1. Open the "Missing_References.zip" project2. REPRODUCTION > step 13. Notice, that Prefab.prefab has the colors... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce:1. Open attached project "Case_1216135" and load "Scene"2. Press Play3. Click Tab on your keyboard Expected result:... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
Error : RigidBody2D has an invalid movement state index during removal
Reproduction: - Load the attached project "RigidBody2D has an invalid movement state indez during removal.7z"- Load the TestScene- P... Read more
Timeline Curves view zooms vertically when moving clip
In the Timeline in-line curves, the view zooms vertically when moving the clip, making the curves smaller and smaller, the more you ... Read more
[XR][URP][Post Processing] Motion blur doesn't seem to be getting applie...
I'm trying to use the blur post processing effect on Oculus Rift and the blur effect doesn't seem to be applied. In the game view th... Read more
[XR][URP][Post Processing] Lens distortion effect mismatches in left and...
I'm not sure why you'd want to do this in XR but its available as a post effect option but the lens distortion effect mismatches bet... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked