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Not Reproducible

Votes

0

Found in

2022.1.0a13

Issue ID

1378452

Regression

Yes

Unity Editor crash when using CreateExternalTexture with a Vulkan image handle and mip-mapping

Customer QA Onboarding

-

Reproduction steps:
1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template
2. Install the attached user Package.zip using Window -> Package Manager -> Add package from disk. Select the Package/package.json
3. In Project Settings go to Player section, uncheck "Auto Graphics API for Windows" and add Vulkan
4. In Player section Delete Direct3D11 and restart the Editor
5. Select the Bunny Package > Scenes > TestSparseTexture3D.unity and hit the Play button

Reproducible with: 2022.1.0a13, 2022.1.0a16
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.3f1, 2022.1.0a12

Stacktrace:
(ntdll) RtlEnterCriticalSection
(Unity) TcpProtobufClient::BeginBatch
(Unity) RemoteAssetCache::DownloadMetadataAsync
(Unity) RemoteAssetCache::UploadMetadataAsync
(Unity) <lambda_6e04cd7380cb58e4c48a3e38ea33955f>::operator()

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