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Not Reproducible



Found in


Issue ID




Unity Editor crash when using CreateExternalTexture with a Vulkan image handle and mip-mapping

Customer QA Onboarding


Reproduction steps:
1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template
2. Install the attached user using Window -> Package Manager -> Add package from disk. Select the Package/package.json
3. In Project Settings go to Player section, uncheck "Auto Graphics API for Windows" and add Vulkan
4. In Player section Delete Direct3D11 and restart the Editor
5. Select the Bunny Package > Scenes > TestSparseTexture3D.unity and hit the Play button

Reproducible with: 2022.1.0a13, 2022.1.0a16
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.3f1, 2022.1.0a12

(ntdll) RtlEnterCriticalSection
(Unity) TcpProtobufClient::BeginBatch
(Unity) RemoteAssetCache::DownloadMetadataAsync
(Unity) RemoteAssetCache::UploadMetadataAsync
(Unity) <lambda_6e04cd7380cb58e4c48a3e38ea33955f>::operator()

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