Search Issue Tracker
Fixed in 13.1.1
Fixed in 12.1.1
Votes
0
Found in [Package]
12.0.0
Issue ID
1377444
Regression
Yes
Shader warnings in Console when using Visual Effect Graph, URP package and changing to Android platform
How to reproduce:
1. Open the attached project '1377444.zip'
2. Open Build Settings and change the platform to Android
3. Observe logs in the Console
Expected results: No warnings are thrown in the Console
Actual results: Shader warnings can be seen in the console: Shader warning in 'GenSdfRayMap': HLSLcc
Reproducible with: 12.0.0 (2021.2.0b2), 12.1.0 (2021.2.1f1), 13.1.0 (2022.1.0a15)
Not reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 12.0.0 (2021.2.0b1), 12.1.1 (2021.2.2f1), 12.1.1 (2021.2.3f1), 13.1.1 (2022.1.0a16)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 13.1.1):
Fixed in: 13.1.1