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Multiple instances of property window can be opened from Assets > Proper...
Multiple instances of property window can be opened from Assets > Properties. Refer the attached video Steps to reproduce:1) Crea... Read more
Timeline window starts lagging when dragging elements if the timeline ob...
How to reproduce:1. Create new project2. Import the "Timeline_Package.unitypackage" package3. Open the "ReproScene" (already takes s... Read more
Override Controllers are missing their state-to-clip mapping when import...
How to reproduce:1. Create a new project2. Import attached "walkers02 (1).unitypackage"3. Navigate to "/Assets/Low Poly Animated Peo... Read more
[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...
How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce:1. Open User-supplied project2. Build on Android/iOS Expected: the build succeedsActual: the build fails due to P... Read more
Unity Hub mistakes similarly named folder for Hub installation folder wh...
Repro steps:1. Make sure that Unity Hub's installation folder is C:\Program Files\Unity Hub2. Create another folder, called "Unity H... Read more
ArgumentException Getting control position on repaint is thrown when the...
How to reproduce:1. Open attached project "Tree View.zip"2. In Editor, open TreeView Examples -> Custom Row Heights3. In Project ... Read more
NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected results: normals logged in console are real n... Read more
Performance of LODGroups with crossfade in URP is worst than in Legacy r...
Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. Make sure that on the Obj... Read more
An exception is thrown when accessing the Prefab reference which is in t...
How to reproduce:1. Open the project "case_1217708-DomainReloading"2. Open the scene "SampleScene"3. Disable Domain Reloading in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code