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Mouse response is really slow in the Editor but fine in Play Mode when U...
To reproduce:1. Open users project2. Select GameObject in the Hierarchy3. Hover your mouse over the Scene window. You should now see... Read more
Particles flicker when GPU Mesh Instancing and Graphics jobs are enabled
To reproduce: 1. Open the attached project (ParticleInstancingTest.zip)2. Build and Run for PC Standalone3. Observe the particle fli... Read more
Non-allocating physics queries do not work anymore
To reproduce: 1. Open the attached project (BugReport.zip)2. Open the "Scene" scene3. Enter Play mode4. In the console, observe that... Read more
[LightProbes] LightProbeGroup jumps to other additive scene when you pre...
How to reproduce:1. Open or create a new Unity Project2. Create two Scenes, drag the second Scene into the first Scene's Hierarchy w... Read more
[LightProbes] Tetrahedralization causes artifacts on dynamic gameobjects
Steps to repro: 1) Download the project: https://drive.google.com/open?id=1wfj91rektdYfsxKWJ13h6lHmC0vxjc5h2) Load 'messedUpProbes' ... Read more
Exception in UnitySetUp doesn't cause tests to fail
Steps to reproduce: 1. Open attached project2. Open test runner and run tests3. Notice that test passes even though exception got ra... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more
[Android][VideoPlayer] Video not rendered correctly if the app is built ...
A video played with Unity's VideoPlayer class renders incorrectly (black with artifacts) if the .apk is built using "-executeMethod ... Read more
Editor crashes with SpriteShapeUtility::SpriteShapeUtils_SpriteShapeFill...
How to reproduce:1. Open attached "MMORPG - Gaya" project2. Observe the crash Reproduced with: 2018.2.3f1, 2018.2.10f1, 2018.3.0b4, ... Read more
[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...
To reproduce:1. Open attached project "MSAADepthBug.zip"2. Open "MSAADepthBugDemo.unity" scene3. Build for iOS device4. Deploy the X... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template