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"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...
Reproduction steps: 1. Open "UnityTestProject.zip" project 2. Enter Play mode 3. Look at the Console 4. See "sprite.textureRect" va... Read more
Some unicode characters appear blank when used in names of assets and fo...
There are a lot of unicode characters that the editor currently doesn't support. If you attempt to use an unsupported character in t... Read more
Logs are not created when a Standalone Player crashes while loading dlls
Steps to reproduce*: 1. Download and open the attached project(oc link) 2. Build for standalone 3. Launch build on an AVX incapable ... Read more
[Linux] "libstdc++" symbols crash Standalone build
Also fixed in Unity 2018.3.4 Reproduction steps: 1. Open "BadCastLinuxRepro-2018.3.zip" project 2. Build for Linux 3. Launch Build... Read more
[Crash Handler] Standalone Build freezes at startup
Reproduction steps: 1. Open "3dTest.zip" project 2. Build Standalone player 3. Launch Build Expected Result: Build launches Actual... Read more
Crash on pqInit when passing NaN values to SpriteShapeController.Spline....
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity crashes. R... Read more
[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...
To reproduce: 1. Open project attached 2. Enter Play mode 3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any ... Read more
Burst compiler finishes build with ThreadAbortException when using batch...
How to reproduce: 1. Open attached project and close 2. Locate and edit "Build.bat" file in project folder, replacing "PATH_TO_UNITY... Read more
Building a Standalone Player with an Editor script outside of Editor fol...
Reproduction steps: 1. Open "MinimalRepro" project 2. Notice that "Broken.cs" is outside of an Editor folder 3. Build Standalone Pl... Read more
Editor crashes with mono_add_process_object when running Unit tests
How to reproduce: 1. Open attached project "Svelto.Tasks.Tests" 2. Open Test Runner window and run "TestUltraNaiveEnumerator2" -----... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control window during "Create workspace" updates only when the mouse is moved
- Crash on AudioMixer::GetFloat when entering Play Mode in a specific project
- Test assembly files are not generated when using a local package included in a subdirectory
- URP Terrain Shaders are always included when building on any target platform
- Multiple errors thrown and Scene/Game view is not rendered when Lighting Override Mask is set to the same layer as the Volume