Search Issue Tracker

0
votes
Fixed

Animation transition plays only once after editing file in the external ...

Package: UI Builder

-

Nov 11, 2021

-

Version/s: 1.0.0

Reproduction steps:1. Open the 'UI Tookit theme bug' project2. Open the 'theme1' file in any text editor3. Make any small change and... Read more

0
votes
Duplicate

GameObject becomes darker when building with Command Line

Shadows/Lights

-

Nov 11, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's project "BuildBug.zip"2. Open the "SampleScene" Scene from Assets > Scenes3. Double click o... Read more

1
votes
Fixed

[Android] Hidden files in StreamingAssets folder are not included in bui...

Android

-

Nov 21, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "StreamingAssetsBug"2. Build the project for Android3. Change the extension of the c... Read more

0
votes
Duplicate

[Device Simulator] Touch input does not work when Active Input Handling ...

Input

-

Nov 19, 2021

-

Version/s: 2022.1.0a16

How to reproduce:1. Open the attached project ("SimulateInputRepro.zip")2. Run the EditMode tests (Window -> General -> Test R... Read more

0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

-

Nov 01, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test&gt;Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

FP32 is used for a temporary variable when compiling a shader

Shader System

-

Nov 26, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import the attached "NewUnlitShader.shader" Shader3. Select the "NewUnlitShader.shader"... Read more

0
votes
By Design

[VFXGraph] Saving changes in one open Graph performs save action for all...

Visual Effects

-

Nov 26, 2021

-

Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Create new VFX Graph, open it3. Open another VFX Graph window via Window&gt;Visual Eff... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

-

Oct 28, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -&gt; Hair_32501... Read more

0
votes
Duplicate

[VFXGraph] Node sections outlines are distorted when Scene view is set t...

Visual Effects

-

Nov 26, 2021

-

Version/s: 2022.1.0a15

How to reproduce:1. Create new HDRP project2. Create new VFX graph in Hierarchy and open it Actual result: Colourful node sections a... Read more

0
votes
Fixed

TransientSceneViewOverlays are causing RepaintAll and GPU/CPU usage incr...

Scene/Game View

-

Nov 17, 2021

-

Version/s: 2020.2.0a9, 2020.3, 2021.2.0a19, 2022.1

Reproduction steps:1. Create a new Unity project2. Select the "Main Camera" Game Object3. Hover the mouse over the "Main Camera" pre... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.