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[iOS] Https web request fail with NotSupportedException: Could not find ...
To reproduce: 1. Open users attached project "UnityTlsTest.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. Deploy the Xco... Read more
[OpenGLES2] A pink Grid covers the Scene view when mouse is over a Terra...
Steps to reproduce: 1. Open the attached project "Case_1138137" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. I... Read more
[SRP Batcher] Crash when using shader with Error and enabling SRP batche...
Steps: 1. Download project attached by Roberto in comment ( case1132280_SRPBatcherBenchmark_18.3.6f1.zip 2. Open Unity 3. Open scene... Read more
Tilemap Composite Collider 2D does not update when Sprite Custom Physics...
How to reproduce: 1. Open the attached 'TilemapBug.zip' project 2. Go to the Hierarchy -> Grid -> Tilemap and add 'Tilemap Collider ... Read more
[Shader Graph] Having multiple Custom Function Nodes with multiple funct...
Reproduction steps: 1. Open "SG_CustomInclude.zip" project 2. Reimport "TestGraph" shader 3. Notice error Expected Result: Having ... Read more
[LWRP] Shadows are jagged in built player with LWRP but are okay in Play...
Using Rift HMD with the LWRP+VR Template scene in the released version of Unity 2019.1.0b7 and current relevant published LWRP packa... Read more
[Pen] The phase for Pen is stuck at "None"
When using Pen with the ISX, the Phase is always None. Repro: 1. Download package and project at: https://github.com/Unity-Technolo... Read more
[UI] The items in Interactions and Processors keep losing focus during e...
After adding items to Interactions and Processors in the Input Action UI window, more properties can be edited for each item by sele... Read more
[Scripting] The "duration" value, when read from callback function for I...
Repro: 1. Download package and project at: https://github.com/Unity-Technologies/InputSystem 2. Go to scene at: Assets -> Demo ->Sim... Read more
[UWP][WindowsMR] - 2018.3 - Memory leak - 1 MB/minute in a UWP VR projec...
On 2018.3 in a blank project, I exported a UWPPlayer that supports WMR. I'm observing a small leak that aligns with Chris' descript... Read more
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