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Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene;2. Observe Scene and Game views. Actual result:Shadows are not casted on t... Read more
Unusable empty space in shader's console window in Inspector
To reproduce:1. Open project2. Click on 'ConvertPanoramaStereoShader'3. Notice that empty space in shader's console field in Inspect... Read more
[Regression] Incorrect terrain Inspector warning after assigning materia...
Steps to repro: 1. Open attached owncloud project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to Terrain Sett... Read more
Impossible to import audio files with very old "Modified" date
Steps to reproduce:1. Open the attached project (Asteroids.zip)2. Try to import audio files (from Assets/mySounds/)3. Observe an err... Read more
Shadowmask Overlap Scene Visualization Mode Not Working
Shadowmask overlap scene visualization mode is not displaying the correct result. When there are more than 4 overlapping lights in t... Read more
il2cpp.exe failure when building for webgl with strip engine code disabled
-e: see title--works in 5.5, fails+tested with 5.6.0b2 -repro:--create new project--switch to webgl--build to a new folder--notice i... Read more
Swapping Texcoord and Vertex in the shader structure prevents selection-...
Reproduction steps:1. Open the attached project "TransparentHighlightBug.zip";2. Open the Sample scene.unity;3. Select the parent ob... Read more
Animator component keeps a Gameobject alive after calling SetActive(false)
Steps to reproduce:1. Open the attached project (Bug-AnimDisable.zip)2. Open the Assets/bug-animdisable.unity scene3. Play the scene... Read more
[Android] Application crashes when left in background
Steps to reproduce: 1) Download attached project and open in Unity2) Build and run 'scn_Main' scene on a device3) Log in with given ... Read more
Particles Align To Direction doesn't align particles properly when Rende...
Steps to reproduce:1. Download 864493-repro.zip and open "new" scene2. Simulate particles.3. Notes particle emission differences bet... Read more
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