Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b2
Issue ID
867613
Regression
Yes
il2cpp.exe failure when building for webgl with strip engine code disabled
-e: see title
--works in 5.5, fails+tested with 5.6.0b2
-repro:
--create new project
--switch to webgl
--build to a new folder
--notice it build successfully
--disable StripEngineCode in PlayerSettings=>OtherSettings
--build to the same folder again
--NOTICE it fails building with an IL2CPP.exe error
---Unhandled Exception: System.ArgumentException: Path.RelativeTo() was invoked with two paths that are unrelated.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Safe area ignores navigation bar on Android when targeting level 35 API or higher
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime
- The "Build and Run" Menu option tries to build for the selected Build Platform instead of the Active Build Platform
- Font kerning breaks at runtime when multiple UI Documents use different fonts
Add comment