Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b2
Issue ID
867613
Regression
Yes
il2cpp.exe failure when building for webgl with strip engine code disabled
-e: see title
--works in 5.5, fails+tested with 5.6.0b2
-repro:
--create new project
--switch to webgl
--build to a new folder
--notice it build successfully
--disable StripEngineCode in PlayerSettings=>OtherSettings
--build to the same folder again
--NOTICE it fails building with an IL2CPP.exe error
---Unhandled Exception: System.ArgumentException: Path.RelativeTo() was invoked with two paths that are unrelated.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
Add comment