Search Issue Tracker
By Design
Votes
0
Found in
5.6.0b3
Issue ID
867620
Regression
Yes
Shadowmask Overlap Scene Visualization Mode Not Working
Shadowmask overlap scene visualization mode is not displaying the correct result. When there are more than 4 overlapping lights in the scene, the lights that fallback to static are not highlighted as red.
Steps for reproduction:
1) Open the scene t1 or create a new scene (with static objects and more than 4 stationary lights)
2) Switch to `Shadowmask Overlap` scene visualization mode
3) Observe the lights that fallback to static are not highlighted as red
Notes:
- Works as expected in 5.6.0b2 (rev. 7e6b6345748f)
- Regression introduced in 5.6.0b3 (rev. 358ff4ed3952)
- Comparison with the expected result can be observed in the GIF below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Add comment